//
//  TW_HeroSprite.h
//  Tower
//
//  Created by Jonear on 14-5-11.
//  Copyright (c) 2014年 Jonear. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>

typedef enum enumHeroMove {
    kMoveUp = 0,
    kMoveDown,
    kMoveLeft,
    kMoveRight,
}enumHeroMove;

@interface TW_HeroSprite : SKSpriteNode

@property (assign, nonatomic) enumHeroMove currentDirection;
@property (assign, nonatomic) CGPoint      currectPoint;

- (id)initWithPosition:(CGPoint)position;

- (void)heroMoveTo:(enumHeroMove)move;

@end
